4.7.10. File Storage

File storage enables uploading, storing and downloading arbitrary files associated with the entities. In the standard implementation, the files are stored outside of the main database using a specialized structure within the file system.

File storage mechanism includes the following parts:

  • FileDescriptor entity – the descriptor of the uploaded file (not to be confused with java.io.FileDescriptor) enables referencing the file from the data model objects.

  • FileStorageAPI interface – provides access to the file storage at the middle tier. Its main methods are:

    • saveStream() – saves the contents of the file passed as the InputStream according to the specified FileDescriptor.

    • openStream() – returns the contents of the file defined by the FileDescriptor in the form of an opened InputStream.

  • FileUploadController class – a Spring MVC controller, which enables sending files from the Client to the Middleware with HTTP POST requests.

  • FileDownloadController class – Spring MVC controller which enables retrieving files from the Middleware to the Client with HTTP GET requests.

  • FileUpload and FileMultiUpload visual components – enable uploading files from the user’s computer to the client tier of the application and then transferring them to the Middleware.

  • FileUploadingAPI interface – temporary storage for files uploaded to the client tier. It is used for uploading files to the client tier by the visual components mentioned above. The application code can use putFileIntoStorage() method for moving a file into the persistent storage of the Middleware.

  • ExportDisplay – client tier interface allowing downloading various application resources to the user’s computer. Files can be retrieved from persistent storage using the show() method, which requires a FileDescriptor. An instance of ExportDisplay may be obtained either by calling the AppConfig.createExportDisplay() static method, or through injection into the controller class.

Tip

File transfer between the user’s computer and the storage in both directions is always performed by copying data between the input and output streams. Files are never fully loaded into memory at any application level, which enables transferring files of almost any size.